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GameStar Special 2004 August
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GSSH0804.iso
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Geschicklichkeit
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PacManicWorlds3D
/
PacManic_Demo.exe
/
{app}
/
data.000
/
Materials
/
models.material
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Text File
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2004-07-14
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4KB
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297 lines
guiLives
{
{
map textures/GUI/lives.tga
blendFunc blend
}
}
guiScores
{
{
map textures/GUI/scores.tga
blendFunc blend
}
}
guiDots
{
{
map textures/GUI/dots.tga
blendFunc blend
}
}
textures/models/ghost01
{
{
map textures/models/ghost01.tga
blendFunc blend
depthwrite
}
}
ghost_green
{
{
map textures/models/ghost_green.tga
blendFunc blend
depthwrite
}
}
ghost_red
{
{
map textures/models/ghost_red.tga
blendFunc blend
depthwrite
}
}
ghost_magent
{
{
map textures/models/ghost01_magent.tga
blendFunc blend
depthwrite
}
}
ghost_yelow
{
{
map textures/models/ghost_yelow.tga
blendFunc blend
depthwrite
}
}
FoamTopGreen
{
{
map textures/worlds/borderbrick_up.tga
}
}
FoamSideGreen
{
{
map textures/worlds/cliff_green.tga
}
}
FoamTopTech
{
{
map textures/worlds/bordertec_up.tga
}
}
FoamSideTech
{
{
map textures/worlds/bordertec.tga
}
}
FoamTopLunar
{
{
map textures/worlds/borderLunar_up.tga
}
}
FoamSideLunar
{
{
map textures/worlds/borderLunar.tga
}
}
textures/models/Lights
{
cull none
{
map textures/models/Lights.tga
blendFunc blend
depthwrite
}
}
textures/models/pickup
{
{
map textures/models/pickup.tga
blendFunc blend
depthwrite
}
}
textures/models/portal1
{
cull none
{
map textures/models/portal1.tga
blendFunc blend
// depthwrite
}
}
textures/models/portal_glow
{
{
map textures/models/portal_glow.tga
blendFunc blend
}
}
textures/models/shadow
{
{
map textures/models/shadow.tga
blendFunc blend
}
}
textures/models/rip_light
{
{
map textures/models/rip_light.tga
blendFunc blend
}
}
pacDie
{
{
map textures/models/star.tga
deformvertexes autosprite
blendFunc blend
}
}
score50map
{
{
map textures/score50.tga
deformvertexes autosprite
blendFunc blend
}
}
score100map
{
{
map textures/score100.tga
deformvertexes autosprite
blendFunc blend
}
}
score200map
{
{
map textures/score200.tga
deformvertexes autosprite
blendFunc blend
}
}
score400map
{
{
map textures/score400.tga
deformvertexes autosprite
blendFunc blend
}
}
score800map
{
{
map textures/score800.tga
deformvertexes autosprite
blendFunc blend
}
}
score1600map
{
{
map textures/score1600.tga
deformvertexes autosprite
blendFunc blend
}
}
textures/models/menu/title02
{
{
map textures/models/menu/title02.tga
blendFunc blend
}
}
textures/worlds/water
{
sort sky
deformVertexes wave 60 sin 0 1.0 0 0.5
{
map textures/worlds/PoolWaterAlpha.tga
blendfunc blend
tcMod scale 0.25 0.25
tcmod scroll .005 -.007
tcMod turb 0 .02 0 0.1
}
{
map textures/worlds/water.tga
blendfunc blend
tcMod scale 2.5 2.5
tcmod scroll -.01 .01
tcMod turb 0 -0.03 0 0.1
}
{
map textures/worlds/water.tga
tcgen environment
blendFunc blend
tcMod scale 1.2 1.2
}
}
textures/worlds/clouds
{
{
map textures/worlds/clouds.tga
tcMod turb 0 .02 0 .03
tcmod scroll -.004 -.004
}
{
map textures/worlds/stars.tga
tcMod scale -3 -3
tcmod scroll -0.015 -.015
blendFunc blend
}
}
textures/Worlds/lava
{
{
map textures/worlds/lava.tga
tcMod turb 0 .02 0 0.1
tcmod scroll .02 .02
tcMod scale 1 1
}
{
map textures/worlds/RedGiant2.tga
blendfunc blend
tcMod turb 0 -0.02 0 0.1
tcmod scroll -.01 .01
tcMod scale 1 1
}
}